Sony Playstation: One performance unit

The Playstation is supposed to receive a new Sony designed video game and a classic Nintendo cartridge – it will be able to play both types of games. Sony and Nintendo’s eventual marriage didn’t quite fit into the big plans, but Sony did keep something out of the divorce process: an idea.

The idea was to create a single unit that performs multiple functions playing all three formats cd, video games, and video games. As soon as it was launched, the Playstation immediately changed the idea of ​​an entertainment center. Instead of lots of wires, cables and connections, one small console does all the work. It can slice, dice, chop, puree and many more.

That huge explosion sparked this era of all things in one. The Internet, once thought to be accessible only through telephone lines, could play music, make presentations, track important dates and maybe even handle a phone call or two. Video game systems are now channels for downloading movies and cell phones are libraries of information. All of them do everything and are capable of doing everything else too. And where did all this modern technological unity begin?

That’s right, with the Sony Playstation.

There has been a time when a cell phone was accepted and made only calls. When video games provide gaming entertainment and nothing else. Where no single piece of equipment can whip, flip and nip. An era where there is only one tool for one job. Those days are long gone.

We have become so used to having all this technology at our fingertips that we forget about the dark ages where things were not as automatic and accessible as they are now. In terms of technology, the dark era ended when the Sony Playstation was born.

Today, we demand our technology to only be capable of so much more.

Cell phones can’t just receive calls; this requires a web browser, video player, GPS tracking, and music player. And if it says a cell phone doesn’t have a digital camera, it might as well be used as a doorstop. The electronics we use today are convenient or obsolete. And unlike 1950s purists, it’s not luxury that determines the efficiency of our devices; it’s time, or lack thereof. And the Sony playstation falls under this philosophy.